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GTA VI Guide

Main Characters

Grand Theft Auto VI has no single main character. It is the first game in the series with two playable protagonists — Lucia Caminos and Jason Duval — and their intertwined, Bonnie-and-Clyde story anchors the game in Vice City and the wider state of Leonida. Rockstar has since named six more of the people around them, and they are all below.

Official Rockstar Games character art of Lucia Caminos
© Rockstar Games

Co-protagonist

Lucia Caminos

The first female lead in a mainline Grand Theft Auto. Her father taught her to fight before she could walk, and life has been swinging at her ever since. Defending her family put Lucia inside the Leonida Penitentiary; luck got her back out, and she came away certain that from here on it is smart moves only.

  • First playable female protagonist in a mainline GTA game.
  • Rockstar traces her family back to Liberty City before Leonida.
  • Introduced leaving a state correctional facility in the first trailer.
  • Wants the comfortable life her mother has always talked about — and plans to take it rather than wait for it.
Official Rockstar Games character art of Jason Duval
© Rockstar Games

Co-protagonist

Jason Duval

Jason wants an easy life and keeps being handed a harder one. He was raised among grifters and crooks, straightened himself out with a spell in the Army, and drifted back into the only work he really knows — running errands for the drug trade in the Leonida Keys. Meeting Lucia is either his way out or the worst thing that could happen to him.

  • Second playable protagonist alongside Lucia.
  • Grew up around con artists and criminals, then served in the Army.
  • Works for local drug runners in the Leonida Keys, where we first meet him.
  • Lives rent-free on smuggler Brian Heder’s property in return for muscle.

The rest of the cast

Rockstar has put names, faces and short official bios to six more people around the pair, and between them they map the two halves of Lucia and Jason’s Leonida: the smugglers and drifters of the Keys at one end, the music money of Vice City at the other. The write-ups below are ours; the source is Rockstar’s own Only in Leonida pages.

Official Rockstar Games character art of Cal Hampton
© Rockstar Games

Jason’s friend

Cal Hampton

A conspiracy hobbyist who feels safest indoors. Cal works for Brian alongside Jason but would rather be at home with a few beers, a stack of private browser tabs and a scanner tuned to Coast Guard chatter, convinced that nothing you are told is quite the truth.

He is perfectly happy at the bottom of the ladder, which puts him quietly at odds with a friend who has started looking upward.

Official Rockstar Games character art of Boobie Ike
© Rockstar Games

Vice City businessman

Boobie Ike

A local legend who behaves like one. Boobie is among the few to have converted a reputation built on the street into something legitimate — property, a strip club and a recording studio — and he is warm company right up to the moment money enters the conversation.

His real investment is Only Raw Records, the label he backs with Dre’Quan Priest. All it is missing is a hit.

Official Rockstar Games character art of Dre’Quan Priest
© Rockstar Games

Music executive

Dre’Quan Priest

Always more entrepreneur than gangster. Dre’Quan dealt on the street to cover the bills, but breaking into the music business was the point of the exercise the whole time, and he has spent years booking acts into Boobie’s club waiting for an opening.

Signing the Real Dimez is that opening — and his shot at the wider Vice City scene.

Official Rockstar Games character art of Real Dimez
© Rockstar Games

Rap duo

Real Dimez

Bae-Luxe and Roxy have been friends since school and worked out early how to turn shaking down local dealers into money — by way of provocative rap tracks and a social media presence that never lets up.

An early single with the rapper DWNPLY made their name. Five turbulent years later they are on Only Raw Records, hoping lightning strikes twice.

Official Rockstar Games character art of Raul Bautista
© Rockstar Games

Career bank robber

Raul Bautista

Charming, self-assured and a long way past his first job. Raul robs banks for a living and is permanently scouting for people willing to take the kind of risk that actually pays.

Every score he plans is bigger than the last, and sooner or later his crew has to choose between doubling down and walking away from the table.

Official Rockstar Games character art of Brian Heder
© Rockstar Games

Smuggler, Leonida Keys

Brian Heder

A survivor of the Keys’ golden age of smuggling. Brian still moves product out of his boat yard with his third wife, Lori, and has been at it long enough that other people now handle the dangerous end of the business.

One of those people is Jason, who gets a rent-free roof in exchange for helping with local shakedowns.

Two protagonists — a series first

Grand Theft Auto V let players switch between three leads, but GTA VI is the first mainline entry built around a two-hander — a criminal couple whose relationship is the spine of the whole game. That is a meaningful design change. Where GTA V’s Michael, Franklin and Trevor lived largely separate lives you dipped between, Lucia and Jason are written as a pair, and the story Rockstar describes is as much about their bond as about the scores they pull.

Rockstar frames the two as a modern outlaw couple — a Bonnie-and-Clyde dynamic transplanted into a contemporary, social-media-soaked Leonida. Two people the world has counted out, drawn together and then pulled into a criminal conspiracy that stretches across the state. It reframes the classic Grand Theft Auto rags-to-riches climb around a question the series has never really centred before: not just “can they get rich,” but “can they hold on to each other while they try.”

Why Lucia matters

Lucia Caminos is the first female protagonist in a mainline Grand Theft Auto, and the significance is hard to overstate for a series this size. Every previous mainline lead — from Tommy Vercetti and CJ to Niko Bellic and the GTA V trio — has been a man. Putting Lucia at the front as a fully co-equal lead, rather than a supporting figure, is the most consequential change to the series’ point of view in its history, and it reshapes the kind of story Rockstar can tell.

The reveal introduces her pointedly, following her out of a Leonida correctional facility and into a world that has never given her an easy option. Rockstar paints her as sharp, pragmatic and done accepting the odds — the hunger that drives the partnership. Jason, by contrast, is the wearier operator: settled in the Leonida Keys when we meet him, a man who grew up among grifters and keeps getting pulled back into a life he wants out of. The contrast between her drive and his fatigue is what gives the duo its friction.

What’s confirmed, and what isn’t

Rockstar has established who its cast are, where they start and how they connect. What the official bios stop short of is everything that happens next: it has not confirmed a voice cast, or detailed how the character-switching system, missions or endings work, and the supporting players arrive with roles rather than arcs. A great deal of confident “detail” circulating online — specific backstories, chapter counts, who betrays whom — traces back to rumours and insider posts, not to Rockstar.

That includes the stat-sheet details people search for most. Rockstar has never published ages or heights for Lucia or Jason. Figures like 5′3″ for Lucia and 6′1″ for Jason are quoted confidently across the web, but they originate from fan wikis rather than any Rockstar source, and the ages attached to the pair are usually extrapolated from the real Bonnie-and-Clyde timeline. Both read as adults in their twenties or thirties on screen. Beyond that, the honest answer is that we do not know — and neither does anyone quoting a precise number.

Everything on this page is drawn from Rockstar’s official trailers and reveals. If you want to follow where the fandom thinks the story is heading — the ending theories and the debates — we track all of that, clearly labelled as speculation, in our community story-theories roundup, and stick to the confirmed facts in our protagonists news explainer.

Map & SettingExplore Vice City and the state of Leonida — the biggest GTA world yet.TrailersWatch every official trailer and break down what we learned.FAQQuick, confirmed answers to the questions people ask most.